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Number of items: 57.

A

Ament, M; Cox, AL; Blandford, A; Brumby, DP; (2010) Working memory load affects device-specific but not task-specific error rates. In: Ohlsson, S and Catrambone, R, (eds.) Proceedings of the 32nd annual conference of the cognitive science society. (pp. 91 - 96). Cognitive Science Society: Austin, TX.

Appiah, K; Hunter, A; Dickinson, P; Meng, H; (2010) Accelerated hardware video object segmentation: From foreground detection to connected components labelling. Computer Vision and Image Understanding , 114 , Article 11. 10.1016/j.cviu.2010.03.021.

Appiah, K; Hunter, A; Dickinson, P; Meng, H; (2010) Binary object recognition system on FPGA with bSOM. In: Büchner, T and Sridhar, R and Marshall, A and Schuhmann, N, (eds.) SoCC. (pp. 254 - 259). IEEE

Appiah, K; Meng, H; Hunter, A; Dickinson, P; (2010) Binary histogram based split/merge object detection using FPGAs. In: Proceedings of CVPR 2010(The Sixth IEEE Embedded Computer Vision Workshop). (pp. 45 - 52).

Attfield, S; Blandford, A; Makri, S; (2010) Social and interactional practices for disseminating current awareness information in an organisational setting. INFORM PROCESS MANAG , 46 (6) 632 - 645. 10.1016/j.ipm.2009.10.003.

Aung, MSH; Goulermas, JY; Hamdy, S; Power, M; (2010) Spatiotemporal Visualizations for the Measurement of Oropharyngeal Transit Time From Videofluoroscopy. IEEE T BIO-MED ENG , 57 (2) 432 - 441. 10.1109/TBME.2009.2019828.

Aung, MSH; Goulermas, JY; Stanschus, S; Hamdy, S; Power, M; (2010) Automated anatomical demarcation using an active shape model for videofluoroscopic analysis in swallowing. MED ENG PHYS , 32 (10) 1170 - 1179. 10.1016/j.medengphy.2010.08.008.

B

Back, J; Brumby, DP; Cox, AL; (2010) Locked-out: Investigating the effectiveness of system lockouts to reduce errors in routine tasks. In: Conference on Human Factors in Computing Systems - Proceedings. (pp. 3775 - 3780).

Benedyk, R; (2010) University students' views of the design and use of their study environments. In: Contemporary ergonomics 2010. Taylor and Francis: London.

Bianchi-Berthouze, N; (2010) Does body movement affect the player engagement experience? In: (Proceedings) International Conference on Kansei Engineering and Emotion Research. (pp. 1953 - 1963).

Bianchi-Berthouze, N; (2010) Does body movement affect the player engagement experience? In: Bouchard, C and Levy, P and Yamanaka, T and Aussot, A, (eds.) (Proceedings) International Conference on Kansei Engineering and Emotion Research. (pp. 1953 - 1963). ENSAM: Paris.

Blandford, A; Attfield, S; (2010) Interacting with Information. Synthesis Lectures on Human-Centered Informatics. Morgan & Claypool Publishers

Blandford, A; Buchanan, G; Curzon, P; Furniss, D; Thimbleby, H; (2010) Who’s looking? Invisible problems with interactive medical devices. In: Proceedings of the First International Workshop on Interactive Systems in Healthcare. (pp. 9 - 12). ACM Special Interest Group on Computer-Human Interaction: US.

Brostoff, S; Inglesant, P; Sasse, MA; (2010) Evaluating the usability and security of a graphical one-time PIN system. In: McEwan, T and McKinnon, L, (eds.) BCS HCI. (pp. 88 - 97). ACM

Brumby, DP; Del Rosario, N; Janssen, CP; (2010) When to switch? Understanding how performance tradeoffs shape dual-task strategy. In: Proceedings of the 10th International Conference on Cognitive Modeling, ICCM 2010. (pp. 19 - 24).

Brumby, DP; Del Rosario, N; Janssen, CP; (2010) When to switch? Understanding how performance tradeoffs shape dual-task strategy. Presented at: 32nd Annual Conference of the Cognitive Science Society, Portland, OR.

C

Cox, AL; Brumby, DP; Back, J; (2010) Workshop on understanding, predicting and mitigating error in routine procedural tasks. In: Ohlsson, S and Catrambone, R, (eds.) Proceedings of the 32nd annual conference of the cognitive science society.

F

Furniss, D; Back, J; Blandford, A; (2010) Resilience in Emergency Medical Dispatch: Big R and little r. In: Proc. Workshop on Interactive Systems in Healthcare.

Furniss, D; Back, J; Blandford, A; (2010) Resilience in Emergency Medical Dispatch: Big R and little r. In: (Proceedings) Interactive Systems in Healthcare (CHI 2010).

Furniss, D; Blandford, A; (2010) DiCoT Modeling: From Analysis to Design. In: (Proceedings) CHI 2010 workshop: ‘Contextual Analysis and Design’.

G

Gámez, EHC; Cairns, PA; Cox, AL; (2010) Assessing the Core Elements of the Gaming Experience. In: Bernhaupt, R, (ed.) Evaluating User Experience in Games. (47 - 71). Springer

Gámez, EHC; Cairns, PA; Gow, J; Back, J; Capstick, E; (2010) Video games as research instruments. In: Mynatt, ED and Schoner, D and Fitzpatrick, G and Hudson, SE and Edwards, WK and Rodden, T, (eds.) CHI Extended Abstracts. (pp. 4493 - 4496). ACM

Gonsalves, T; Bianchi-Berthouze, N; (2010) El projecte camaleo: una investigacio d'art i ciencia sobre el scontagi emocional. In: Certesa Simulada: Noves fronteres de la ciencia, l'art i el pensament. (35 - 55). Ara Llibres s.c.c.l.: Barcelona.

H

Hahn, U; Prat-Sala, M; Pothos, EM; Brumby, DP; (2010) Exemplar similarity and rule application. COGNITION , 114 (1) 1 - 18. 10.1016/j.cognition.2009.08.011.

Hazlewood, W; Dalton, NS; Marshall, P; Rogers, Y; Hertrich, S; (2010) Bricolage and consultation: a case study to inform the development of large-scale prototypes for HCI research. In: (Proceedings) Designing Interactive Systems (DIS ’10). (pp. 380 - 389). ACM

Hiltz, K; Back, J; Blandford, A; (2010) The roles of conceptual device models and user goals in avoiding device initialization errors. Interacting with Computers , 22 (5) 363 - 374. 10.1016/j.intcom.2010.01.001. Green open access
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I

Iacobini, M; Gonsalves, T; Bianchi-Berthouze, N; Frith, C; (2010) Emotional contagion in interactive art. In: (Proceedings) Conference on Kansei Engineering and Emotion Research. (pp. 1975 - 1984).

Iacobini, M; Gonsalves, T; Bianchi-Berthouze, N; Frith, C; (2010) Emotional contagion in interactive art. In: Bouchard, C and Aoussat, A and Levy, P, (eds.) (Proceedings) Conference on Kansei Engineering and Emotion Research. (pp. 1975 - 1984). ENSAM: Paris.

J

Janssen, CP; Brumby, DP; (2010) Strategic Adaptation to Performance Objectives in a Dual-Task Setting. COGNITIVE SCI , 34 (8) 1548 - 1560. 10.1111/j.1551-6709.2010.01124.x.

Janssen, CP; Brumby, DP; Dowell, J; Chater, N; (2010) A cognitively bounded rational analysis model of dual-task performance trade-offs. In: Proceedings of the 10th International Conference on Cognitive Modeling, ICCM 2010. (pp. 103 - 108).

Janssen, CP; Brumby, DP; Garnett, R; (2010) Natural break points: Utilizing motor cues when multitasking. In: Proceedings of the Human Factors and Ergonomics Society. (pp. 482 - 486).

Janssen, CP; Young, RM; Ament, MGA; Back, J; Brumby, DP; Cox, AL; Grace, J; (2010) Cognitive modelling at the UCL Interaction Centre. UNSPECIFIED

Jennett, C.I.; (2010) Is game immersion just another form of selective attention? An empirical investigation of real world dissociation in computer game immersion. Doctoral thesis, UCL (University College London). Green open access
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Jennett, CI; (2010) Is game immersion just another form of selective attention? An empirical investigation of real world dissociation in computer game immersion. Doctoral thesis, UCL.

Joiner, R; Iacovides, J; Owen, M; Gavin, C; Clibbery, S; Darling, J; Drew, B; (2010) Digital games, gender and learning in engineering: do females benefit as much as males? Journal of Science Education and Technology , 20 (2) 178 - 185.

Jones, G; Bielski, R; Julier, S; Berthouze, N; (2010) Towards a situated, multimodal interface for multiple UAV control. In: IEEE International Conference on Robotics and Automation. (pp. 1739 - 1744). IEEE Green open access
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K

Kern, D; Marshall, P; Schmidt, A; (2010) Gazemarks - gaze-based visual placeholders to ease attention switching. In: (Proceedings) ACM CHI Conference on Human Factors in Computing Systems (CHI 2010). (pp. 2093 - 2102). ACM

Ki, J; Bouchard, C; Bianchi-Berthouze, N; Aoussat, A; (2010) Measuring Semantic and Emotional Responses to Bio-inspired Design. In: (Proceedings) International Conference on Design Creativity. (pp. 131 - 138). Springer-Verlag: London.

Kleinsmith, A; Bianchi-Berthouze, N; (2010) Modelling Non-Acted Affective Posture in a Video Game Scenario. In: (Proceedings) International Conference on Kansei Engineering and Emotion Research. (pp. 1964 - 1974).

Kleinsmith, A; Bianchi-Berthouze, N; (2010) Modelling Non-Acted Affective Posture in a Video Game Scenario. In: Bouchard, C and Aoussat, A and Levy, P and Yamanaka, T, (eds.) (Proceedings) International Conference on Kansei Engineering and Emotion Research. (pp. 1964 - 1974). ENSAM: Paris.

Kleinsmith, A.L.; (2010) Grounding affect recognition on a low-level description of body posture. Doctoral thesis, UCL (University College London).

L

Larsson, P; Väljamäe, A; Västfjäll, D; Tajadura-Jiménez, A; Kleiner, M; (2010) Auditory-induced presence in mixed reality environments and related technology. In: Dubois, E and Nigay, L and Gray, P, (eds.) The engineering of Mixed Reality Systems. Springer

M

Makri, S; Blandford, A; Cox, AL; (2010) This is what I’m doing and why: Reflections on a think-aloud study of digital library users’ information behaviour. In: JCDL '10: Digital Libraries - 10 years past, 10 years forward, a 2020 vision: June 21-15, 2010, Gold Coast, Australia. (pp. 349 - 352). ACM Press: New York, US. Green open access
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Makri, S; Warwick, C; (2010) Information for Inspiration: Understanding Architects' Information Seeking and Use Behaviors to Inform Design. J AM SOC INF SCI TEC , 61 (9) 1745 - 1770. 10.1002/asi.21338.

Marshall, P; Cheng, PCH; Luckin, R; (2010) Tangibles in the balance: a discovery-learning task with physical or graphical materials. In: (Proceedings) Tangible, Embedded and Embodied Interaction (TEI ’10). (pp. 153 - 160). ACM

Meng, H; Appiah, K; Yue, S; Hunter, A; Hobden, M; Priestley, N; ... Pettit, C; + view all (2010) A modified model for the Lobula Giant Movement Detector and its FPGA implementation. Computer Vision and Image Understanding , 114 , Article 11. 10.1016/j.cviu.2010.03.017.

Mu, TT; Pataky, TC; Findlow, AH; Aung, MSH; Goulermas, JY; (2010) Automated Nonlinear Feature Generation and Classification of Foot Pressure Lesions. IEEE T INF TECHNOL B , 14 (2) 418 - 424. 10.1109/TITB.2009.2028338.

Muller, F; Berthouze, N; (2010) Evaluating Exertion Games Experiences from Investigating Movement-Based Games. In: Bernhaupt, R, (ed.) Evaluating User Experiences in Games: Concepts and Methods. (187 - 207). Springer: London.

P

Pontis, S; (2010) De Intuición a Teoría. Caso de Estudio: El Mapa Diagramático del Metro de Londres. Quadra. Revista de diseño y comunicación visual , 5 25 - 34.

Pontis, S; (2010) Para Qué Sirve Investigar en Diseño. [Digital scholarly resource]. http://foroalfa.org/es/articulo/237/Para_que_sirve_investigar_en_diseno

R

Rogers, Y; Hazlewood, W; Marshall, P; Dalton, NS; Hertrich, S; (2010) Ambient influence: can twinkly lights lure and abstract representations trigger behavioral change? In: (Proceedings) Ubicomp 2010. (pp. 261 - 270). ACM

T

Tajadura-Jiménez, A; Larsson, P; Väljamäe, A; Västfjäll, D; Kleiner, M; (2010) When room size matters: acoustic influences on emotional responses to sounds. Emotion , 10 (3) 416 - 422. 10.1037/a0018423.

Tajadura-Jiménez, A; Väljamäe, A; Asutay, E; Västfjäll, D; (2010) Embodied auditory perception: the emotional impact of approaching and receding sound sources. Emotion , 10 (2) 216 - 229. 10.1037/a0018422.

Tajadura-Jiménez, A; Väljamäe, A; Kitagawa, N; Ho, H-N; (2010) Whole-body vibration influences on sound localization in the median plane. Proceedings of the Institution of Mechanical Engineers, Part D: Journal of Automobile Engineering , 224 (10) 1311 - 1320. 10.1243/09544070JAUTO1600.

Tarling, KA; Brumby, DP; (2010) Density guides visual search: Sparse groups are first even when slower. In: Proceedings of the Human Factors and Ergonomics Society. (pp. 1311 - 1315).

V

Vincent, C; (2010) Mind the gap: what interactive medical device manufacturers need. Interfaces , 84 14 - 15. Green open access
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Vincent, CJ; Gobet, F; Parkei, A; Derrington, AM; (2010) The L/M-opponent channel provides a distinct and time-dependent contribution towards visual recognition. PERCEPTION , 39 (9) 1185 - 1198. 10.1068/p6476. Green open access
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This list was generated on Sun Sep 21 09:56:08 2014 BST.